VFX

Just started working on a new game that we are expecting to enter in the 2020 GDC alt control contest. Sono has very recently gone under development and we have little to show right now but we will show more as development continues. Below is a video of the prototype. I can report that I am learning Unity’s new experimental visual effects graph that utilizes GPU particles and vector fields. I am also learning to use vector fields to make very unique high particle count effects.


Tech Art

Here is a character I modeled rigged and motion captured. His name is Phill, and he is a real hoot.